• limpid

      Just visiting?   27/12/16

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hogso

Yakuza 0

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Posted (edited)

NA/EU Playstation 4 exclusive out on 24th Jan, getting pretty excellent reviews at the moment.

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It's a prequel to the series which debuted on PS2 way back when. The main line games have an on going storyline which is decent, this being a prequel set in the 80's means there is no presumption that you know the characters before hand. Succesful back in JP, not so much in the West.

The best way to sum it up would be a mash up between a small scale GTA (without cars, usually) and Shenmue. The combat does include guns, but mostly you'll be fighting hand to hand, picking up what ever you can get your hands on to smash your foe over the head with. Think bins, cones, shop signs, etc...

One of the reasons the series may have some measure of infamy is it's attention to detail in the recreation of it's fictional verions of Tokyo and Osaka. This is where the Shemue comparison comes in. There are corner shops, bars, arcades (it's a Sega game, this one is set in the 80s, you can play them), bowling alleys, RC car racing, and as serious as the main story can be, the massive amount of side quests are varied massively, from the sublime to the ridiculous - in the best possible way. It also depicts 'Hostess Bars' in detail, with (I think) Yakuza 3 being heavily cut in the west to remove certain elements. Yakuza 0 is left untouched, though - in fact there isn't even an English dub, just subs.

On the down side this is a PS3 port (which was unavailable in the west) and they've never been the prettiest of games as it is - and it seems as though it shows here. Textures are shoddy, and some animations aren't very clever, but it appears to be far from unplayable.

Here is a shitty trailer from E3, if you're curious I would suggest looking at some gameplay vids or something

 

Edited by hogso
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Posted

getting decent reviews, most of the series has i think, ive never played them, always expected it to be a bit like sleeping dogs which i quite liked but couldnt be bothered to invest the time in

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Posted

I played 4 iirc.

It was absolutely raving bonkers. 

Really enjoyed it.

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Posted

I've seen a fair bit of coverage of this over the last week or so.

It appears to be awesome. And jam packed with stuff.

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Posted

I played through the first chapter tonight. Pretty straight forward, hasn't properly opened up yet, as I'd expected. 

There's some odd quirks - 'talking head' scenes where, I presume for budget reasons in regards to animation,  characters are on screen, with voice over, but their mouth doesn't move. Some textures are lifted straight from the PS2 games by the looks of it, and parts look dreadful as a result. Cut scenes can be really quite lengthy, with some being text only. 

The combat is good fun, and the boss at the end of chapter one is quite a leap in difficulty, so for anyone who does get it, when it says prepare before leaving the main hub area - prepare! 

It's also bloody hilarious, both intentionally and unintentionally in equal measure. The karaoke scene had me howling, and some encounters with support characters provide some good chucks. 

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Posted

Did the 'Burusera' (the act of women selling their underwear to pervy men) quest. It's a fantastic example of why the game is so good. What becomes a completely ridiculous scenario, one at which fun is made of and a few chucks provided, but at the same time, the writing, characters, their motivations, and the investment you make in their situation in about 10 minutes is huge. Far more so than the main quest lines of some other games. The down side for some may be the lack of VA, it's all text based, but I don't see that as too much of a problem.

I'm chuggin away at it slowly. I'm forever getting distracted from the main story, as the best of these types of games tend to do. It's great fun and even though the combat is a bit clunky and can make some side quests/training awkward (**** you punch out artist), I can't help but enjoy it.

One negative as a fan of the series from it's first game is that the map of Kamurocho has barely changed since the first game, neither have a lot of the assets used in game, so I seem to be doing the exact same things I did, what, ten years ago?

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