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The_Rev

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See, I love the wandering about, exploring thing of wow, much more than the strict, rigidly defined instances requiring x amount of y type player to complete.

Its what made wow for me, the exploring, and the sense of space and freedom.

When mounts began to be to easy to get and too quick, and too many flight points so you didnt need to "plan" your travails around the world, shrunk the world, and not in a good way. Some of the best laughs were in open and hopelessly one sided pvp. Like the time some l60 ally cameacross a bunch of my guild, who were in early 20's in the Barrens, and how we lolled as I used that really early quest reqard of "really sticky glue" on him, and we eventually hammered him to the ground, and then bragged about it on the forums, or our guild going on walkabouts on sunday afternoons into alliance area looking for a ruck.

Once we turned southshore/tarren mill area into a hideous real world battle that went on for about 3 hours, long after most of the initial participants had logged, simply as people kept flying in on both sides to continue what we had started.

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So, my son who is a bit of a WoW addict sent me a free ten day thingy. Currently installing (thats a bloody big and slow download!)

What sort of character should I be looking at making?

in Guild Wars I played chiefly rangers (bow and arrow guys,interrupts, rituals, poison, traps) or in PvP I was usually a warrior (beat things up with axe, hammer or sword) or some form of defensive character like an anti melee necromancer (curses to disable melee types) or domination mesmer ( caster shutdown)

Generally I like to play characters that stop the enemy from doing stuff.

Thoughts?

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In WoW its often the talent trees that differentiate between the role your class plays rather than the class itself. Or certainly when I last played anyway. The "shutting other classes down" seems to have been all but removed from the game in recent patches because whiners on the Warcraft forums complain if they get their abilities or movement taken from them by other classes. That said, its still a part of the game and Warcraft is still great fun.

A Hunter is Warcraft's version of a Ranger.

A Mage is very good at shutting melee classes down if you specialise in Frost magic, and very good against casters if you specialise in Arcane.

A Warrior is a Warrior I guess, but at the moment as far as I can tell a Retribution specced Paladin is a Warrior with spells and heals.

http://www.wowwiki.com/Class is a good point of reference.

I think if I were playing seriously again though, I would take advantage of the Dual Spec feature that has recently been implemented into the game, and go with a Hybrid class that has a DPS and a healing tree.

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Would I be right or wrong, after someone asking for a good MMO to play, to point them in the direction of Guild Wars?

Hmm

I have more than 2k hours logged on Guild wars, and it is certainly an MMO,albeit a strange one that you can play almost totally solo thanks to the stupidly overpowered heroes introduced in nightfall

Its good enough (nightfall is almost engaging), although its real strength always used to be in PvP before they got lost in the intricacies of trying to balance too many class combinations and gimmick builds took over. Its a shame, because it was quite widely accepted even by professional gamers that I have played with that in its first year, Guild Wars Guild vs Guild combat was pretty much the pinnacle of balanced competitive gaming. I think all those lads went off to play Warhammer, not sure on that though, some went over to WoW

The PvE side of the game is a bit lame. Very easy and lacking proper challenge. I think if running around hunting goblins for gold and loot is your thing then WoW is reputed to be the best darned thing there is

GW2 wont be instanced.I think they decided that was a bit naff.

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The newest season of Arena gear can only be purchased if you meet the requirements with your 3 or 5 player team rating. Rating requirements from 2 player teams can still be used to purchase the previous season of gear.

Nail + coffin = ????

Why couldnt they just increase the rating required in 2's for gear instead of removing all top end awards complrelty for that bracket?

I'm not even playing it anymore, but I most certainly never will be going back to this so called E-Sport that has so much RNG it makes snakes and ladders look tame.

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http://www.wowwiki.com/Class is a good point of reference.

I think if I were playing seriously again though, I would take advantage of the Dual Spec feature that has recently been implemented into the game, and go with a Hybrid class that has a DPS and a healing tree.

Thanks rev will look into that then

Yep, it's a good idea to do so. I now have a paly that is both ret and holy. Makes it very easy to find groups for instances and gives me versatility for PvP. Have it on my DK (Unholy for PvP and Frost for tanking) and Mage (Frost for PvP and Arcane for PvE) too.

While I think it is good to get it, I do think it has further ruined the game.

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Well,I iz now a dwarf hunterz and I iz shutin stuff in the mountains wiv my big gun and choppin stuff wiv my big chopper

if you want to add a total WoW nubcake to your flist add "xxbozzyxx"

Cuz soon I will be teh pwnzer

(Unless I get bored and uninstall after the trial)

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Surely if this thread has taught you nothing else, it should be to roll HORDE! Dwarf hunter my arse! Can't say I miss the game at the moment. It had just turned into an arcade game, and all the things that made it fun, like exploring and completing difficult instances for the first time, went out of the game.

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Seen this?

Its utter bullshit, isnt it? A guild got banned for killing a raidboss in the same manner as hundreds of thousands of players have soloed dirty great Elite mobs pretty much since the game launched.

It seems that the first boss in Ulduar, Flame Leviathon, can be killed by kiting it. You dont need a tank and you dont really need a healer to kill it.

Though if you do kite it then you will get banned. If you are in a small friends only guild that is. Seems odd that Blizzard would design a boss that is kiteable, and put achievements in the game encouraging players to kill it with an under manned raid group, then punish players for actually doing so.

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Surely if this thread has taught you nothing else, it should be to roll HORDE! Dwarf hunter my arse! Can't say I miss the game at the moment. It had just turned into an arcade game, and all the things that made it fun, like exploring and completing difficult instances for the first time, went out of the game.

my kid was alliance, so I joined him tbh

It seems very, very easy.

not sure I've actually lost any health yet (certainly havent needed any healing) and I'm level 7 after about 2 hours ..... seems like uber power levelling to me

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Seen this?

Its utter bullshit, isnt it? A guild got banned for killing a raidboss in the same manner as hundreds of thousands of players have soloed dirty great Elite mobs pretty much since the game launched.

It seems that the first boss in Ulduar, Flame Leviathon, can be killed by kiting it. You dont need a tank and you dont really need a healer to kill it.

Though if you do kite it then you will get banned. If you are in a small friends only guild that is. Seems odd that Blizzard would design a boss that is kiteable, and put achievements in the game encouraging players to kill it with an under manned raid group, then punish players for actually doing so.

It's really **** up when about 2 weeks ago I seen this

which is 25 man Flame Leviathan being downed by 4 players from the US. Just plaudits for those players instead of bans...

On a side note roll Orc hunter on Tarren Mill, some people never learn :winkold:

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Surely if this thread has taught you nothing else, it should be to roll HORDE! Dwarf hunter my arse! Can't say I miss the game at the moment. It had just turned into an arcade game, and all the things that made it fun, like exploring and completing difficult instances for the first time, went out of the game.

my kid was alliance, so I joined him tbh

It seems very, very easy.

not sure I've actually lost any health yet (certainly havent needed any healing) and I'm level 7 after about 2 hours ..... seems like uber power levelling to me

It gets slower and slower to level. By Northrend it will be taking 10+ hours of gameplay per level. (alteast it did for me)

I would also STRONGLY advise you getting a proper name. You will regret it later, and it may even prevent you getting in guilds/pugs with a name like that.

It needs to be pronounceable and it needs to not have any x's or z's in it ><

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"xxbozzyxx"

Seriously, you had better be playing on a PvE server or you will just get ganked repeatedly for a name as awful as that.

I think you might struggle to get a pickup group too, as most people will just assume you are a 12 year old kid.

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"xxbozzyxx"

Seriously, you had better be playing on a PvE server or you will just get ganked repeatedly for a name as awful as that.

I think you might struggle to get a pickup group too, as most people will just assume you are a 12 year old kid.

Ganked on sight indeed :D

Could be worse though, he could be a Male Nelf Hunter called xxhuntererpwnxx

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