Tegis Posted July 27, 2017 VT Supporter Share Posted July 27, 2017 (edited) *Shameless plug alert* Buy it here!!!!!! It's a upcoming game made by my nephew and his team (all 8 of them). They are an independent geme-dev and this is their first release. Nephew has done all the graphic design on this and hopefully it's a good one. Support them if you can. Edited September 19, 2017 by Tegis 3 Link to comment Share on other sites More sharing options...
Daweii Posted July 28, 2017 Share Posted July 28, 2017 This looks really impressive. I love the whole "learning" mechanic that actually seems simple enough in its implementation that it'll actually work in real-time. I will definitely be checking this out as it looks very very interesting. 1 Link to comment Share on other sites More sharing options...
Stevo985 Posted July 28, 2017 VT Supporter Share Posted July 28, 2017 (edited) I played a game on the PS1 with a very similar concept to this. It was an indy game and it was on a much smaller, simpler scale. You played as a snail in a simple 2D platformer. But after a set period time would reset. You'd still be where you are but you left echos behind that would do exactly what you did the previous time. You had to use the echos to stand on switches for you and that sort of thing. If you ran into them you'd die, and by the end of a level you'd have like a dozen echos running around the map. It was a brilliant concept so this looks really interesting to see a similar concept but on a much more complex and interesting platform. Edit: here it is. It was called "Time Slip" Edited July 28, 2017 by Stevo985 1 Link to comment Share on other sites More sharing options...
Dodgyknees Posted July 28, 2017 Share Posted July 28, 2017 2 hours ago, Stevo985 said: I played a game on the PS1 with a very similar concept to this. It was an indy game and it was on a much smaller, simpler scale. You played as a snail in a simple 2D platformer. But after a set period time would reset. You'd still be where you are but you left echos behind that would do exactly what you did the previous time. You had to use the echos to stand on switches for you and that sort of thing. If you ran into them you'd die, and by the end of a level you'd have like a dozen echos running around the map. It was a brilliant concept so this looks really interesting to see a similar concept but on a much more complex and interesting platform. Edit: here it is. It was called "Time Slip" Holy crap, I remember that! Came on an OPSM disk I think?? Link to comment Share on other sites More sharing options...
Stevo985 Posted July 29, 2017 VT Supporter Share Posted July 29, 2017 21 hours ago, DK82 said: Holy crap, I remember that! Came on an OPSM disk I think?? Yep, it did. 1 Link to comment Share on other sites More sharing options...
Dodgyknees Posted July 29, 2017 Share Posted July 29, 2017 2 hours ago, Stevo985 said: Yep, it did. There were a few games I loved from that, one game with little helicopters you had to manage/fly... and fight friends on 2d maps. One 'tomb' raider 2d game. So good. Link to comment Share on other sites More sharing options...
Tegis Posted September 19, 2017 Author VT Supporter Share Posted September 19, 2017 It has arrived, Steam-link Voice by Rose Leslie of GoT: Link to comment Share on other sites More sharing options...
Tegis Posted September 19, 2017 Author VT Supporter Share Posted September 19, 2017 Link to comment Share on other sites More sharing options...
Xann Posted September 19, 2017 Share Posted September 19, 2017 My friend at Indigo Pearl is doing the PR for this. He's got his fingers crossed that this shifts sufficient quantities that it warrants a follow up. He rates the team highly. Link to comment Share on other sites More sharing options...
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