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maxjackle

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Everything posted by maxjackle

  1. That fear ward change on cooldown means it becomes meaningless for fights like nightbane. Paladin tanks and druids are hurt there.
  2. Gz Oz. We've been working on Gruul for a few weeks with our best try 15%, with tank down at growth 13. Im not sure if our dps isnt up to it, the tank isnt strong enough or the healers too slow. Its probably a mix of all these- though we are getting there. First set of attempts- 60%, attempts 2 25%, attempts 3 15%. Hopefully he'll be dead next time.
  3. Guys some help please with WWS. My combatlog randomly stopped after one attempt in gruul- any idea why that might happen? Also does anyone have loggerhead? Do you know the command to reenable? (for instance decursive is /dcr reset) Sorry for the tech advice but I couldnt find the answer easily on wws forum.
  4. I think we're going to miss out Mag- it was fun to get into ssc and try the trash (which wasnt really very hard) and we got a lot of recipe/epic drops. I think it'll be the same in TK. From what Ive heard if we can kill hkm, we should be able to do Lurker, and if we can do Gruul we can do loot reaver.
  5. We gave up trying to tank the summoner with his hounds- instead banging 2 tanks on him and it worked much better. Hes the key I think. As soon as that guys down its a piece of cake as long as you can keep the mage tank up. Recruitment has taken an upturn for us after we kept a message on the wowforum. We now are doing.. wed- gruul hkm and big g thur- ssc lurker fri kara sat break sun Gruul mon/tue kara. I tend to miss a lot of the kara runs and make the 3 25s.
  6. Ive seen Kara cleared now and we got Maulgar. It was all just the pull, on most attempts we barely got 1 of his adds down before the wipe. We did it with just 23 people too -with one person in greens on his first raid (recruitment is a bitch). We'll be trying Gruul, but we hope to mix it up by trying lurker, doomwalker and voidreaver. Might get lucky and get some trash drops. There is also the boredom of farming kara- I hate curator---> aran.
  7. nayson thx for the advice
  8. Guys some advice here on maulgar- We tried him for the first time on sunday but didnt get very far (2 sets of resets) only one add down- but it was because we never got the pull right. Am I right in thinking if the pull goes well its easy? How many attempts did it take you guys to get him? How do you do the pull? Mage then misdirects? Ta
  9. Hey lads- I've seen Prince and nightbane die now, just netherspite left. We kinda skipped him and had to go back, just spent one respanw learning him and pretty confident he'll die next time (we had 6 people up at enrage so have the mechanics fairly down). Hopefully off to see the high king on sunday for a good old fashioned progress wipe night. How long did it take you guys to kill him? The last month hasn't been without its drama tho- basically me and the main tank said we were leaving, and took all the raiders to another guild. It just means we can do 25s and not have any cancelled kara runs. I was in that guild for a year- but it was time to go...
  10. there is a very small skull on the floor , that is where he lands, but when i say a small skull it is tiny!! It was quite funny. "everyone ready?" "Lets do this!" 30 secs later... "er I think he just squashed 5 dps and 3 healers"
  11. Would be easy if you had a dwarf or draenei priest.... Tried nightbane a couple of times yesterday- first time wiped due to not knowing where he landed. Second time due to someone running out of los... Tank was cool with stance dance though. If we get prince tonight might try him on tues
  12. Lads some advice, We're going to get prince tonight but I was wondering what order to do the other bosses? We have netherspite, illhoof and nightbane. How easy is illhoof, I read the wowiki strat but is there anything it misses out?
  13. Quick update from me- we' ve got shade down and think we'll get prince next reset. Looks like our first gruul raid is on the cards... but i think to be honest we'll finish kara and it'll then be time for for zul aman. On shadowpriests as a healing paladin I love them- I know my job is a lot harder without them.
  14. On paladin tanks- they do have a taunt to regain aggro, so I dont find any problems really with that. Worst thing about paladin tanks is that they have to drink between pulls, and any boss that silences (eg Maiden) totally screws them over.
  15. Juju it sounds like our guilds are at the same point! My guilds had the same discussion, but have decided no dkp for kara. I find in our raid people are more likely to pass in a 50/50 situation than need. It hasnt caused problems yet, but I think thats due to the fact that we're a smallish guild. For instance me and the other paladin pretty much share loot (eg take turns), cloths so far seem to be getting loot equally. Dkp would definitely mean an end to the casual ethos our guild has.
  16. You managed the Chess Event? No shamans (not sure how you thought that)... we run with two pallys and 2 shadow priests. I have more plus heal but less mana, I think primarily (without blowing my own trumpet) I could heal the group and throw a spare heal on the tank now and again, where the other paladin struggled. We still dont have a 70 shaman in my guild. Our make up depends as we only run one group and try and rotate. For curator it was prot tank, lock, feral druid, 2 holy pallys, 2 shadow priests, 1 rogue, 2 mages. Thats pretty much our guilds best players. It was the first time that grp got together for curator and when he died everyone was standing, the tank was at 100% and I had half mana. The slight change in roles changed everything. I think we'll try shade, if we swop in another rogue. I'll check on wowiki how much further prince was after chess. We did struggle with the trash but were running with 9 at that point with me as only specced healer. Found that the trash to chess was hard with the big guys and the little wraiths- but got easier as soon as the ethereum (damn ethereum- for the consortium!) turned up. EDIT: so say with that grp you think prince is better option? Not much melee there
  17. Finallly.... Curator down (and chess). We got him on our last try before respawns, swopped the druid for a lock on the bolts- druid tanked flares. Also I swopped from mt to group healing, those 2 changes made all the difference. What boss do you think its best to do next? shade?
  18. to the eye and ssc! attunements removed!
  19. Made some progress on the curator- got him down to 35%. The breakthrough is that we go with two healers and a shadow priest rather than 3 healers and a druid taking the bolts. I really think we have the strategy now and can do this by end of next reset. A couple qs for you guys- Do you kill final flare before evocate? or ignore? or even half and half? How many evocates do you need to kill it ( im thinking he needs to enrage after second?)
  20. Well due to some afkers and bad play we only had 3 attempts at the curator yesterday, and on our best attempt got him to 72%... not great. I have a feeling our dps isnt good enough, but as im so focused on the main tank I couldn't really see what they were doing. We used the "soaker" tactic but I noticed at one point the lock doing it got attacked by flares and their hitpoints went down and all of a sudden I was getting the bolts. Do you guys know if it is second on his aggro list or second highest hitpoints? I keep seeing conflicting answers. My concern is I was using such big heals I was oom mana during the period after the first evocate. I'll work on my pots and over healing. Next week we're going to take two paladins as main healers and 2 shadow priests in the dps grp. (something like prot warrior, 2 holy pallys, 2 shadow priests, 2 locks, hunter, mage, rogue). this will reflect our best geared players
  21. Got him to first evocation.. we sucked. Monday looks like wipe night.
  22. My guild is now at the curator... kinda slow i know, but we didnt raid patch week, and not too many people have much raid exp. Anyways was just wondering how you guys found him eg- how long he took you, any tricks etc Also after chess where did you go? Who went down next? Havent had any real goes at him yet- hopefully tomorrow we'll have a full run at the guy, then we have maybe monday before reset.
  23. Nihilum are quality- I downloaded Awake's (lead healer-paladin) UI pack. Can only get it to half of what his is like though. Too complex for me!
  24. ace2 is screwed.... this is not good news. I expect when I get back to just be sorting add ons and hunting down new engineering schematics. I'll give the new zones a few days to clear.
  25. Yeah I see all this- but still they should be able to get spots in non heroic instances. Lorewise (and I know this is a geeky response) the ret paladin is probably the closest to what they should be. Two handed hammers, spot healers, buffs thats what most people imagined when they rolled the class. Baseline dps shouldn't match but should be nearer, with buffs making up for the difference. I dont think serious posters would try to argue otherwise about dps. Somethings wrong though when people specced cant get a grp through lfg for shadowlabs. Apparently the guy was just getting the following- "holy or prot?" "ret" "sorry" As I think I've said before I hate pvp- they could take it out the game for all I care, then balancing would become a lot easier. At the moment I see the class as healer/tanks and priests as healer/dps, which is causing all the friction between the two classes. The jack of all trades is being forced into aiming to be a master of one.
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