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Aliens: Colonial Marines


GarethRDR

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Interesting article on some of the rumours flying about the development of the game

 

Aliens: Colonial Marines was made in nine months claim insiders

Developers from Gearbox and TimeGate have spoken out against
mismanagement and corporate meddling in the long, sad story of Colonial
Marines.


Sega first acquired the Alien film licence in late 2006, with the
first two titles announced as Colonial Marines from Gearbox – then best
known for the Brothers In Arms franchise – and a role-playing game from
Fallout: New Vegas makers Obsidian Entertainment.


But according to sources speaking to website Kotaku
the financial situation got so bad at Sega that by 2009 they only had
enough money left to fund one of the games: which is why the role-player
was cancelled, despite allegedly being nearly finished.


At that same time Borderlands became a surprise hit for Gearbox and
they apparently chose to immediately start work on Borderlands 2, and
outsource Colonial Marines to relatively obscure Section 8: Prejudice
developer TimeGate.


This is all as previously rumoured, with Gearbox already having been
forced to deny the fact that in the end they only worked on the
multiplayer modes of Colonial Marines.


The Kotaku report goes further though, and suggests that in late
2010, when Gearbox handed over their homework for TimeGate to finish, it
turned out that they’d barely started. Despite having been on the
project for four years at this point.


Allegedly Gearbox hadn’t even written a script for the game, and so
not only did TimeGate have to create the game almost from scratch but
Sega began interfering in the process and demand a more Call Of Duty
style feel – with more human enemies and less aliens.


As for the infamous non-playable E3 2011 demo, which looked
considerably better than the final game, apparently it was running on a
high-end PC that was much more powerful than any current gen console.


Gearbox apparently took back control of Colonial Marines in mid-2012,
after Borderlands 2 had been completed. Kotaku’s sources seem to differ
on exactly why, with some claiming that the game just wasn’t good
enough and that it didn’t run properly on the PlayStation 3.


‘The game feels like it was made in nine months, and that’s because it was,’ says one of the sources.

Inevitably there’s now talk of lawsuits, primarily from Sega and aimed
at Gearbox, while several people from TimeGate have apparently already
lost their jobs.


We have no way of verifying any of this but we do certainly know that
the final game is pretty awful, and that it does indeed look nothing
like the E3 2011 demo that we saw in LA. This was suspiciously never seen again, with almost all of Sega’s preview events since then concentrating on the multiplayer.


There has to be some explanation for how a game could turn out so bad
after such a long time, and all of the above sounds worryingly
believable.

 

sorse

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  • 2 months later...

A guy in America has filed a class action lawsuit against Sega and Gearbox in regard to the game, on the basis that the footgae used in preview demo amounts to false advertising. They have now both released statements which basically amount to 'you havent got a chance'. Also, TimeGate, the third party assumed to have finished off the story campaign on Gearbox's behalf in 9 months, have gone bust. What a fuckarow.

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  • 2 months later...

There's going to be a single player DLC called 'Stasis Interrupted'. No clues as to what that actually means story-wise though...

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  • 3 months later...

Rumours abound today from Kotaku that another Alien game is being made - by the devs of Total War. It's supposedly going to be called Alien Isolation, and will star...Ripley's daughter. oo-err.

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Rumours abound today from Kotaku that another Alien game is being made - by the devs of Total War. It's supposedly going to be called Alien Isolation, and will star...Ripley's daughter. oo-err.

Please please please be good!

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It'll allegedly have just the one Xenomorph, with the general enemies being soldiers or clones or something. Stealth/action elements with influence from Bioshock & Dishonored.

There is some early supposition that the Ripley's daughter thing may be some kind of conspiratorial event from when young Amy got wound up with 'the company' whilst her mother was missing, who some how they get hold of a Xeno on a space station, which Amy just happens to be on when trying to uncover what really happened to Ellen...stranger things have happened. Probably.

Edited by hogso
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  • 1 month later...

It'll allegedly have just the one Xenomorph

In theory I think that could make for a brilliant survival horror game, just being continually stalked by the one (à la that Slender Man game) enemy across a claustrophobic, Nostromo-esque setting, but I can't envisage how they would go about expanding the concept to a full-sized game.

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Is Colonial Marines cheap enough to warrant purchasing yet?  £9 for a new copy on Amazon.

 

I got it in a Steam sale on PC for...£3 I think? Just to see if it was really that bad or not.

 

It is. And no, it is not worth £9.

Edited by hogso
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Praise be, this is actually already a thing.

 

81-I%2BSVyQ8L._SL1500_.jpg

 

 

Remember Jones, the ginger cat from the 1979 movie Alien? Of course you do. If you ever wondered what the events of that film looked like from his angle, here - at last - is a short story that gives you the cat's-eye view. 

And if you never gave it any thought... well, maybe it's time you did. Because you know what cats are like.

 

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£3 is still far too much for this game.

 

No one's life is so bad that playing this isn't the worst few hours of their life. If I was trapped in a room with nothing but this game, a PC to play it on, and a gun with one bullet, I'd shoot the disk and play Minesweeper instead.

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