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Star Wars Battlefront 2 (2017)


RunRickyRun

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19 hours ago, Tayls said:

Can’t get to grips with the multiplayer on this. Just finding my characters get killed too quickly - I could land a few hits myself but would always seem to end up losing. Really bloody annoying. 

Completed campaign - somewhat disappointing overall.   

How new to the Dice games are u, im on bf1 and getting smashed, this game is based on the same model im guessing so must be similar? Takes some getting use too

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On 22/11/2017 at 19:51, Fowlersrs said:

How new to the Dice games are u, im on bf1 and getting smashed, this game is based on the same model im guessing so must be similar? Takes some getting use too

I never played BF1, in all honesty.  Don’t really know what other games they do. I only ever play Rocket League, COD (which I am ok at) and GTA whenever a new one comes out. 

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  • 4 weeks later...

Picked this up in the sales and it's a really good but flawed game.

The starfigher mode is brilliant and worth the price of admission alone. Comfortably the best dog-fighting game I've played on console. There's not too many maps but the mechanics and flight model is spot on. I can see myself coming back to this again and again.

Luckily the lootbox/progression system has not ruined the infantry combat.  There are certain advantages to be gained by having better cards but they are minimal. The real advantages are in the weapons and attachments which have to be unlocked through in game progression. Personally, I would prefer a game where there were no progression systems but unfortunately that ship has sailed long ago.

Hero combat is unfortunately totally ruined by the cards with huge advantages gained from having a full stack. There are also multiple balance issues which left me spawncamping the entire enemy team in one game with Finn who has a health buff and an auto targeting system.

The main meat of the game, galactic conquest plays like the operations mode in bf1. It's decent but arbitrarily restricts your flanking routes (especially trying to get in behind the enemy) and often the game finishes at a well defended chokepoint that the attackers have no chance of breaching especially if the defending team have hero players with stacked decks and knowledge of the map.

Overall, it's worth picking up if you like spaceship combat or want a more arcadey battlefield experience set in the Star Wars universe.

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6 hours ago, RunRickyRun said:

Picked this up in the sales and it's a really good but flawed game.

The starfigher mode is brilliant and worth the price of admission alone. Comfortably the best dog-fighting game I've played on console. There's not too many maps but the mechanics and flight model is spot on. I can see myself coming back to this again and again.

Luckily the lootbox/progression system has not ruined the infantry combat.  There are certain advantages to be gained by having better cards but they are minimal. The real advantages are in the weapons and attachments which have to be unlocked through in game progression. Personally, I would prefer a game where there were no progression systems but unfortunately that ship has sailed long ago.

Hero combat is unfortunately totally ruined by the cards with huge advantages gained from having a full stack. There are also multiple balance issues which left me spawncamping the entire enemy team in one game with Finn who has a health buff and an auto targeting system.

The main meat of the game, galactic conquest plays like the operations mode in bf1. It's decent but arbitrarily restricts your flanking routes (especially trying to get in behind the enemy) and often the game finishes at a well defended chokepoint that the attackers have no chance of breaching especially if the defending team have hero players with stacked decks and knowledge of the map.

Overall, it's worth picking up if you like spaceship combat or want a more arcadey battlefield experience set in the Star Wars universe.

I don’t bother with the heroes anymore, I’m working my way towards maxing out the ‘Enforcer class’. I’ve got the epic ‘weapons expert’ card, which gives me the over power weapon ability for ages and a card that’s added 50% to the imploder radius. 

The wookie warrior is ridiculously powerful and re-gens back to full health. 27 kill streak with one on the cloning map the other day, including taking out 4 imperial heroes, pretty much single handedly in stage 3. Always get good streaks on the new Crait map and starkiller base.  

I also love the First Order flame trooper. As a basic class it’s rubbish, but when you upgrade the cards, it becomes beastly on the tighter maps/phases. Plus killing things with fire is amazing!

You can also have some real fun with the ‘specialist’ class. Don’t use it as a sniper, upgrade the ‘stealth’, ‘infiltration’ and ‘shield cards’. Flank, pop infiltration on, shield up and melee time! The best place to use it is the cloning map when playing as the droids. As soon as the game starts, go left around the outside of the main choke point/objective, run all the way down to the last door in the right, switch on infiltration and you’ll see you are behind their whole team. I managed 8 melee kills in the back before I eventually got spotted and blasted! It’s the most fun I’ve had with this style of play since the riot shield in COD. 

its such a good game, despite the flaws,  a real shame EA messed up with the loot box crap, it’s just made a load of people hate it without playing it/giving it a chance. 

Edited by wazzap24
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  • 2 weeks later...
  • 2 months later...

Massive update today with a completely revamped, linear progression system.

All available heroes unlocked and available to everyone. 

'Lootboxes' are now cosmetic only, no ability upgrades can be obtained this way. 

Classes level up through gameplay and you earn 'skill points' to upgrade abilities. 

Fairplay I say. Shouldn't have been released as it was, but at least they held their hands up and completely changed it. 

Good work DICE! 

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If anything i would say it now takes far longer to upgrade anything, you need to level up to get a single skill point to spend on an ability/card where before you would have piles of credit/scrap to craft them and would get plenty of random cards from challenge/daily crates. If you are just starting out it will be worse than it was before as you can't get cards/upgraded from crates now, Just credits which are now completely worthless.

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On 27/03/2018 at 11:52, LakotaDakota said:

If anything i would say it now takes far longer to upgrade anything, you need to level up to get a single skill point to spend on an ability/card where before you would have piles of credit/scrap to craft them and would get plenty of random cards from challenge/daily crates. If you are just starting out it will be worse than it was before as you can't get cards/upgraded from crates now, Just credits which are now completely worthless.

Nah.

Its like COD now. Noob levels at the start upgrade really, really quickly. Combine that with the easy milestones and you can crack through to a good level pretty quickly.  This way you can also upgrade the stuff you actually want, rather than relying on random crates then spending craft parts. 

The level up score required gets higher and higher as you go.

I'm level 58 specialist and I still rack up a skill point/level up every game or two depending on how I do.

I've totally maxed out officer class. Level 70 with every card on purple. Heavy not far behind. 

Credits will now be for customisation so not useless as such. Any unspent crafting parts you had will be converted to skill points in the next update in a couple of weeks. 

It's much, much better. 

 

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  • 1 year later...

https://www.fool.com/investing/2020/02/22/star-wars-battlefront-2-back-electronic-arts.aspx
 

Quote

"Star Wars: Battlefront 2" Is Roaring Back to Life for Electronic Arts

The title that sparked outrage among gamers a few years ago has been completely revamped, and players love it.

If any of you played this at launch and got rid of it, it’s more than worth another go. 

I think you can get it for about £15-20 now and it’s absolutely massive 

loads of content from all eras, new game modes, new heroes, new vehicles, new weapons and a lot of new maps

I promise you that racking up 50+ kill streaks with a playable BB-8 is the most fun you’ll have in a game his year. 

I’m on Xbox - AVFCVILLANS if anybody fancies a game. 
 

 

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